Making mathematics part of the game
Instead of treating maths as a separate learning activity, Trio places calculation, observation and decision-making at the centre of the gameplay.
Trio's journey began when Hasan Aydinoglu learned the basic version of the game from Stephen Milton during a visit to the United Kingdom. From 2021, Hasan took the concept forward with Stephen's permission, developing advanced versions and later expanding Trio into a digital product.
I saw the potential in Trio's basic concept and developed it further through new advanced versions, product development and a digital application.
THE PHYSICAL PRODUCT
After learning the basic version from Stephen Milton in the UK, Hasan began developing Trio further with Stephen's permission, adapting the concept and creating advanced versions.
Trio entered online commerce, creating practical experience in sales, customer service, product fulfilment and brand development.
The physical concept evolved into a connected mobile product with profiles, game modes, friends, messaging and multiplayer-oriented features.
Trio is being developed toward wider digital distribution, international players and long-term educational and commercial partnerships.
Trio was created with the belief that mathematical thinking can be competitive, social and genuinely enjoyable.
Instead of treating maths as a separate learning activity, Trio places calculation, observation and decision-making at the centre of the gameplay.
Trio's development began in 2021 after Hasan Aydinoglu learned the basic version of the game from Stephen Milton during a visit to the United Kingdom. Stephen had previously developed the basic version and introduced Hasan to its original concept.
With Stephen's permission, Hasan took the project forward and adapted the basic game into a product for Turkey. He then created the advanced versions independently, adding new ways to play while preserving Trio's mathematical and strategic foundations.
Hasan then took responsibility for turning the expanded game into a commercial physical product, working through product development, production, sales, customer communication and fulfilment as part of an independent games business.
The project later expanded beyond the physical game. Hasan Aydinoglu independently developed Trio's digital direction, building the mobile application and extending the product with advanced game modes and connected features.
Today, Trio represents the connection between a commercially tested physical product and an evolving digital platform designed for wider accessibility and international growth.
Every stage of Trio has added a new layer to the product, from the original physical game to its developing digital ecosystem.
Trio began as a physical mathematical strategy game designed around numbers, calculations, observation and competitive decision-making.
The game reached customers through online commerce, generating practical experience in sales, fulfilment, customer relationships and product operations.
The physical gameplay was expanded into a mobile application with user accounts, profiles, game modes and connected social features.
Trio is being developed toward broader international distribution across physical and digital platforms.
Trio’s mobile development expands the original game into a connected platform where players can compete, communicate and build their profiles.
The application is designed with multiple gameplay formats, allowing Trio’s core mathematical concept to be experienced in different ways.
Profiles, friends, messaging and online interaction help transform Trio into a social and connected game experience.
Trio continues to evolve through mobile development, interface improvements, new features and ongoing technical iteration.
Hasan Aydinoglu took Trio forward after learning its basic version from Stephen Milton in the United Kingdom. With Stephen's permission, Hasan adapted the concept, created the advanced versions independently and led its product, commercial and digital development.
From 2021 onward, Hasan developed Trio from that basic starting point into a broader product, later building the mobile application using modern digital technologies.
The mobile product has been developed to support multiple game modes, user registration, profiles, friends, messaging and multiplayer-oriented gameplay.
This work reflects the continuous development of Trio from a standalone physical game into a connected digital product.
Hasan is also a co-founder of the UK-based company Narrative Circle Limited, supporting the longer-term objective of developing original products and building an international presence in the digital games sector.
The long-term vision is to grow Trio across physical and digital platforms, reach players internationally and continue developing technology that makes strategic mathematical gameplay more accessible.